Spline(const std::vector< Coordinate > &control_points, const std::vector< double > &knotPoints, const std::vector< Coordinate > &fitPoints, int degree, bool closed, double fitTolerance, double stanx, double stany, double stanz, double etanx, double etany, double etanz, double nx, double ny, double nz, splineflag flags) | lc::geo::Spline | inline |